Medieval Battle: Europe6.1.0 - App Store
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Publisher Description
Fight various battles across Europe throughout the medieval ages. Each campaign is themed around battles between France and some of its various enemies in Flanders, Navarre and Aragon. Capitalise on strategic advantages to turn the tide of war in your favour; ride down your foes with heavily armoured knights, hold the line with bristling ranks of pikemen or strike from afar with crossbows and the famed English longbow. Will you emerge victorious or become another casualty of war?
Follow the treacherous scheming of Charles II of Navarre (known as Charles the Bad) as he attempts to gain more political power in France and for his Kingdom Navarre.
Flanders has a blood-soaked history with France, featuring many different wars, battle, revolts and rebellions. Join these two nations through the Franco-Flemish War (1297 to 1305).
Join the Crown of Aragon as they defend against the French through two different crusades before taking the fight to them during the conquest of France’s ally Navarre.
. High Definition Medieval Era Graphics.
. 7 Mission Tutorial Campaign.
. 4 Mission Navarre Campaign.
. 8 Mission Flanders Campaign.
. 6 Mission Aragon Campaign.
. All missions, except the tutorial, can be played as both sides.
. Over 50 Unique Medieval Units.
. Detailed Combat Analysis.
. Flank Attacks
. Strategic Movement.
. Hours of Gameplay.
. Detailed Reference Charts.
. Map Zoom.
Version History Game Update v6.1.0 brings focused mission balance changes across the campaigns. Courtrai, Mons-en-Pevele, Saint-Omer and Roosebeke have revised victory thresholds, turn limits and reinforcement pacing. Cathars Escape, Night Raid and Mello now use clearer, more achievable objectives and end conditions. The computer opponent has improved target selection and attack positioning. This update also adds the Unit Library, clearer combat analysis, modernised settings and display options, plus memory and stability improvements. 6.1.0 Aug 24 Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/04/2024 Fix: Some sound effects not playing following the last update. 3.1.1 11/21/2021 Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size. 3.1.0 04/08/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been completed.
Change: Improved A.I. opponent.Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some screen layout issues. 3.0.0 04/02/2021 Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Source material credits.
Fix: Some unit animations working erratically.
Update: Play balance in some missions. 2.3.7 01/23/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.3.6 09/01/2020 Change: Updated the save and load window UI.
Fix: Spelling error in description for Mello scenario. 2.3.5 06/06/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging. 2.3.4 04/06/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 2.3.1 12/11/2019 Fix: A rare issue with the set side command on some missions. 2.3.0 10/22/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 2.2.0 09/19/2019 Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive. 2.1.0 07/29/2019 Change: Added a curved strength meter. 2.0.0 07/09/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7.0 02/02/2019 Fix: Game not loading correctly on iPhone XR.
Changed: Improved layout using maximum screen space on all iPhone X and iPad Pro models.
Note: A future update is in development to support the 'notch' and the curved displays on iPhone X models. 1.6 11/27/2018 Minor bug fixes 1.5 11/13/2018 Fixes issues to be compatible with iOS 9. 1.3 11/16/2015 Fixes an issue within Revolts of Ghent in Campaign 1. 1.1 04/03/2015 1.0 03/06/2015
About Medieval Battle: Europe
The company that develops Medieval Battle: Europe is Hunted Cow Studios Ltd.. The latest version released by its developer is 6.1.0.
To install Medieval Battle: Europe on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Medieval Battle: Europe as malware if the download link is broken.
How to install Medieval Battle: Europe on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Medieval Battle: Europe is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Medieval Battle: Europe is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 6.1.0
posted on 2026-10-14
Version History Game Update v6.1.0 brings focused mission balance changes across the campaigns. Courtrai, Mons-en-Pevele, Saint-Omer and Roosebeke have revised victory thresholds, turn limits and reinforcement pacing. Cathars Escape, Night Raid and Mello now use clearer, more achievable objectives and end conditions. The computer opponent has improved target selection and attack positioning. This update also adds the Unit Library, clearer combat analysis, modernised settings and display options, plus memory and stability improvements. 6.1.0 Aug 24 Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/04/2024 Fix: Some sound effects not playing following the last update. 3.1.1 11/21/2021 Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size. 3.1.0 04/08/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been completed.
Change: Improved A.I. opponent.Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some screen layout issues. 3.0.0 04/02/2021 Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Source material credits.
Fix: Some unit animations working erratically.
Update: Play balance in some missions. 2.3.7 01/23/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.3.6 09/01/2020 Change: Updated the save and load window UI.
Fix: Spelling error in description for Mello scenario. 2.3.5 06/06/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging. 2.3.4 04/06/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 2.3.1 12/11/2019 Fix: A rare issue with the set side command on some missions. 2.3.0 10/22/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 2.2.0 09/19/2019 Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive. 2.1.0 07/29/2019 Change: Added a curved strength meter. 2.0.0 07/09/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7.0 02/02/2019 Fix: Game not loading correctly on iPhone XR.
Changed: Improved layout using maximum screen space on all iPhone X and iPad Pro models.
Note: A future update is in development to support the 'notch' and the curved displays on iPhone X models. 1.6 11/27/2018 Minor bug fixes 1.5 11/13/2018 Fixes issues to be compatible with iOS 9. 1.3 11/16/2015 Fixes an issue within Revolts of Ghent in Campaign 1. 1.1 04/03/2015 1.0 03/06/2015
version 6.1.0
posted on 2026-08-29
Version History Game Update v6.1.0 brings focused mission balance changes across the campaigns. Courtrai, Mons-en-Pevele, Saint-Omer and Roosebeke have revised victory thresholds, turn limits and reinforcement pacing. Cathars Escape, Night Raid and Mello now use clearer, more achievable objectives and end conditions. The computer opponent has improved target selection and attack positioning. This update also adds the Unit Library, clearer combat analysis, modernised settings and display options, plus memory and stability improvements. 6.1.0 4d ago Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/04/2024 Fix: Some sound effects not playing following the last update. 3.1.1 11/21/2021 Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size. 3.1.0 04/08/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been completed.
Change: Improved A.I. opponent.Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some screen layout issues. 3.0.0 04/02/2021 Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Source material credits.
Fix: Some unit animations working erratically.
Update: Play balance in some missions. 2.3.7 01/23/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.3.6 09/01/2020 Change: Updated the save and load window UI.
Fix: Spelling error in description for Mello scenario. 2.3.5 06/06/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging. 2.3.4 04/06/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 2.3.1 12/11/2019 Fix: A rare issue with the set side command on some missions. 2.3.0 10/22/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 2.2.0 09/19/2019 Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive. 2.1.0 07/29/2019 Change: Added a curved strength meter. 2.0.0 07/09/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7.0 02/02/2019 Fix: Game not loading correctly on iPhone XR.
Changed: Improved layout using maximum screen space on all iPhone X and iPad Pro models.
Note: A future update is in development to support the 'notch' and the curved displays on iPhone X models. 1.6 11/27/2018 Minor bug fixes 1.5 11/13/2018 Fixes issues to be compatible with iOS 9. 1.3 11/16/2015 Fixes an issue within Revolts of Ghent in Campaign 1. 1.1 04/03/2015 1.0 03/06/2015
version 5.3.0
posted on 2026-08-11
Version History Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/04/2024 Fix: Some sound effects not playing following the last update. 3.1.1 11/21/2021 Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size. 3.1.0 04/08/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been completed.
Change: Improved A.I. opponent.Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some screen layout issues. 3.0.0 04/02/2021 Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Source material credits.
Fix: Some unit animations working erratically.
Update: Play balance in some missions. 2.3.7 01/23/2021 Improved: The AI has received some updates.
Change: Some UI updates. 2.3.6 09/01/2020 Change: Updated the save and load window UI.
Fix: Spelling error in description for Mello scenario. 2.3.5 06/06/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging. 2.3.4 04/06/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 2.3.1 12/11/2019 Fix: A rare issue with the set side command on some missions. 2.3.0 10/22/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 2.2.0 09/19/2019 Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive. 2.1.0 07/29/2019 Change: Added a curved strength meter. 2.0.0 07/09/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7.0 02/02/2019 Fix: Game not loading correctly on iPhone XR.
Changed: Improved layout using maximum screen space on all iPhone X and iPad Pro models.
Note: A future update is in development to support the 'notch' and the curved displays on iPhone X models. 1.6 11/27/2018 Minor bug fixes 1.5 11/13/2018 Fixes issues to be compatible with iOS 9. 1.3 11/16/2015 Fixes an issue within Revolts of Ghent in Campaign 1. 1.1 04/03/2015 1.0 03/06/2015
version 5.3.0
posted on 2024-11-24
Nov 24, 2024
Version 5.3.0
Various bug fixes
version 5.3.0
posted on 2024-11-24
Various bug fixes
version 3.1.1
posted on 2021-11-21
Nov 21, 2021 Version 3.1.1
Fix: Some sound effects not playing following the last update.
version 3.1.0
posted on 2021-04-08
Apr 8, 2021 Version 3.1.0
Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size.
version 2.3.7
posted on 2021-01-23
Jan 23, 2021 Version 2.3.7
Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Source material credits.
Fix: Some unit animations working erratically.
Update: Play balance in some missions.
version 2.3.6
posted on 2020-09-01
Sep 1, 2020 Version 2.3.6
Improved: The AI has received some updates.
Change: Some UI updates.
version 2.3.6
posted on 2020-09-01
1 sept. 2020 Version 2.3.6
Improved: The AI has received some updates.
Change: Some UI updates.
Disclaimer
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